Community:CyanTrigger: Difference between revisions
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{{Infobox/Asset | |||
|name=Cyan Trigger | |name=Cyan Trigger | ||
|image=[[File:CyanTrigger.png]] | |image=[[File:CyanTrigger.png]] | ||
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|vpm=https://cyanlaser.github.io/CyanTrigger}} | |vpm=https://cyanlaser.github.io/CyanTrigger}} | ||
'''CyanTrigger''' | '''CyanTrigger''' is a proprietary [[Udon]] compiler, with focus on in-scene editing. The interface for CyanTrigger resembles legacy [[SDK2]] VRC Trigger interfaces, but has more functionality. CyanTrigger has full access to all of Udon, and is compatible with [[UdonGraph]] and [[UdonSharp]] while aiming to be more beginner friendly. It's planned to be maintained for Udon 1 but won't support Udon 2.<ref>[https://twitter.com/CyanLaser/status/1844769943344312745 CyanTrigger author announcement about its maintenance] on Twitter</ref> | ||
== See also == | == See also == |
Revision as of 16:05, 28 May 2025
CyanTrigger is a proprietary Udon compiler, with focus on in-scene editing. The interface for CyanTrigger resembles legacy SDK2 VRC Trigger interfaces, but has more functionality. CyanTrigger has full access to all of Udon, and is compatible with UdonGraph and UdonSharp while aiming to be more beginner friendly. It's planned to be maintained for Udon 1 but won't support Udon 2.[1]